Students gain foundational experience using the elements of art and principles of design in digital media. Using basic graphics developing and editing software in a context that incorporates the history of design, students create works and experiment with visual communication techniques.
1st Quarter: Introduction to elements and principles of art, composition, pattern and Photoshop. Understanding the basic tools of Photoshop and Illustrator. Example of projects could include Mind Mapping, app icon design, mythical creature, and digital painting.
2nd Quarter: More in depth Photoshop work with an emphasis on design and working on more conceptual projects that will require you to apply Adobe skills and design process more independently, for example: typography projects,branding, product design, and advertising (Book/eBook Covers and CD Packages/Album Art).
You will use your iPad and sketchbook to sketch. You will need to use some type of device for taking photographs. You should glue all handouts and loose printouts into your sketchbook.
Class Conduct Code:
This is in alignment with the one guideline students must follow in the Digital Arts Studio, and that is Respect – for themselves, for their peers, for the teacher, for the artwork, for the materials, and for the studio. This includes the expectation that students will uphold the highest quality of artistic and academic work done in this course.
A few guidelines for when we are working together:
- Your participation and effort are graded daily. If you are not working on digital arts work you will lose points. Don’t play games, work on other classes’ homework, sleep in class.
- You don’t feel challenged enough tell me and I will work with your level.
- Be on time for class.
- NO FOOD around technology equipment.
- Be prepared for class. Have necessary materials.
- Before leaving the Digital Arts Studio, students are responsible for logging off, picking up any trash or belongings around their work area and pushing their chair in.
- The use of personal listening devices or headphones is not allowed as it hinders constructive and creative conversation between students and the instructor. Music may be played during class at the discretion of the teacher.
- I don’t expect you to agree with everything that is said or to appreciate every piece of art shared. I do expect you to respect each other’s opinions. Digital Arts is a safe place for you to be yourself, so I do expect you to be constructive and considerate when contributing to conversations.
- This is your education, so take an active role in constructing it. Ask questions, soak it in, make connections, and be reflective.
- Have fun!
Intellectual Property Considerations
Copying work, written or visual, is plagiarism. Students may use published photographs or the artwork of others for inspiration or reference for their own work, but they may not copy published photographs or other images. Work based on photographs or the work of other artists must move beyond mere duplication of form and style. It is essential that such work reference these sources only and the primary artistic voice be that of the student. For written assignments, they must use their own words, even if they have cited the source(s) of their information.
Late work is accepted but may lose up to 5% per day (not including days the class does not meet, excluding weekends and holidays). If you are absent, your work is due the day you return. Evaluation process will include constructive in class discussions of student work, e.g. critiques. During critiques students are required to use the appropriate technical vocabulary in order to gain proficiency in speaking about and understanding the subject. Students will be evaluated on their art process, as well as, their product. If you are having a problem with the assignments or have any other issues please speak with me immediately.
The course has 100 possible points. Letter grades will be calculated on the fairly standard scale:
A ≥ 90, B ≥ 80, C ≥ 70, D ≥ 60, and F < 60. The breakdown of possible points is as follows:
- Projects: 40%
- Research and Homework: 10%
- Quizzes/Artist Statements: 15%
- Critiques: 15%
- Engagement: 20%